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Zofia Szymanowska
Zofia Szymanowska
3D Props Artist
Warsaw, Poland

Summary

I am a 3D Artist from Poland, focusing mainly on props. I have 4 years of experience in modelling. Previously I worked as a concept artist and illustrator in gamedev for 2,5 years.

Skills

3D ModelingDigital SculptingLow-poly ModelingProp ModelingTexturingHigh-poly ModelingPBR Texturing

Software proficiency

Blender
Blender
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
Affinity Photo
Affinity Photo
Affinity Designer
Affinity Designer
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Designer
Substance 3D Designer
Unity
Unity

Productions

    • Video Game
      Above the Snow
    • Year
      2026
    • Role
      3D Artist
    • Company
      Above the Desk

Experience

  • 3D Artist at Above the Desk
    PL
    August 2025 - Present

    Modeling and texturing assets like furniture, plants, buildings and various small props in painterly style for Above the Snow.

  • Junior 3D Artist at 4Knights
    PL
    March 2022 - April 2023

    Modeled and textured buildings and resources for a semi-realistic RTS game, set in medieval time. Created with another artist a cohesive color palette and style across assets.

    Made hard surface models of weapons and tools in retro-futuristic style for two months at 2Horisons, our sister company. Learnt hard surface modelling from scratch under mentorship from a more experienced colleague.

  • 3D Artist at Farmind Studio
    Warsaw, PL
    October 2020 - February 2022

    Made props models and textures for a VR game in medieval setting.

  • 3D Artist at Radiant Prodigy Fox
    Warsaw, PL
    November 2020 - May 2021

    Created weapons, tools and foliage models and textures for a stylized, adventure game, adapting to the specific style.

  • Junior Concept Artist at Hedgemob
    Warsaw, PL
    September 2019 - February 2020

    Made concept art and illustrations for "Night Wanderer" project, set in a medieval and futuristic world.

  • Artist at Burning Knight Studio
    Warsaw, PL
    January 2019 - August 2019

    As the only artist on the team, made 2D assets such as logotypes, 3D models of props and level design. Learnt Unreal Engine 4, made materials and particles for the project, a realistic simulation game.

  • Artist at Ice Code Games
    Warsaw, PL
    October 2017 - November 2018

    Created icons, UI elements and promotional graphics for Farm Train, and also fictional logotypes, ads and small 2D assets for Re-Legion.